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Rule of Three, The (Download)

for triple percussion sextet, bass guitar, and piano
Level: Med-Advanced
Duration: 5:00
Personnel: 20 players
Release Date: 2022
Product ID : TSPCE22-014DL
Price: $55.00
Item #: TSPCE22-014DL

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Description

In writing The Rule of Three, composer Clif Walker thought big - very big. This epic work is scored for three percussion sextets and a small rhythm section of bass and piano. Each sextet’s instrumentation is centered on a certain instrument family; from left to right (audience perspective), these families consist of drums, woods, and metals.

The piece is intensely rhythmic, with surging 16th note figures by the full ensemble serving as a recurring motif. In between these moments are phrases highlighting the different instrument types, often moving from sextet to sextet in an imitative fashion. The sonic development of the piece is built around the interplay of textures between these main sections of the ensemble. Later in the piece, players pick up accessories that mimic the sounds of opposing sextets - vibraphone players pick up woodblocks, for instance.

Enriched by a colorful, often jazzy harmonic language, this work is a sonic experience that’s hard to come by in percussion music. The interplay between the sextets is reminiscent of the shifting power dynamics of a game like rock, paper, scissors. (In fact, this game is where the concept of the piece originates!) For percussion programs with the personnel and inventory to play it, this work is a true gem of our art form, and would make a breathtaking concert opener or closer!

Use of this product is governed by the license terms outlined here.

Instrumentation

Crotales (high octave)

Glockenspiel

Chimes

Xylophone

2 vibraphones

4 marimbas — (2) 4-octave, (2) low A

4 timpani

Drums — bongos, snare drum, congas (2), 4 concert toms, 6 hand drums, 6 large drums, bass drum

Cymbals & gongs — splash cymbal, 5 suspended cymbals, China cymbal, ride cymbal, tam-tam

Accessories — finger cymbals, 2 triangles, vibraslap, 2 claves, shaker, castanets, 2 Zil-bels (high/low), 3 woodblocks (high-low), 4 cowbells (high-low), sandpaper blocks, 2 brake drums (high/low), wind chimes, slapstick, temple blocks

Bass guitar

Piano

Description

In writing The Rule of Three, composer Clif Walker thought big - very big. This epic work is scored for three percussion sextets and a small rhythm section of bass and piano. Each sextet’s instrumentation is centered on a certain instrument family; from left to right (audience perspective), these families consist of drums, woods, and metals.

The piece is intensely rhythmic, with surging 16th note figures by the full ensemble serving as a recurring motif. In between these moments are phrases highlighting the different instrument types, often moving from sextet to sextet in an imitative fashion. The sonic development of the piece is built around the interplay of textures between these main sections of the ensemble. Later in the piece, players pick up accessories that mimic the sounds of opposing sextets - vibraphone players pick up woodblocks, for instance.

Enriched by a colorful, often jazzy harmonic language, this work is a sonic experience that’s hard to come by in percussion music. The interplay between the sextets is reminiscent of the shifting power dynamics of a game like rock, paper, scissors. (In fact, this game is where the concept of the piece originates!) For percussion programs with the personnel and inventory to play it, this work is a true gem of our art form, and would make a breathtaking concert opener or closer!

Use of this product is governed by the license terms outlined here.

Instrumentation

Crotales (high octave)

Glockenspiel

Chimes

Xylophone

2 vibraphones

4 marimbas — (2) 4-octave, (2) low A

4 timpani

Drums — bongos, snare drum, congas (2), 4 concert toms, 6 hand drums, 6 large drums, bass drum

Cymbals & gongs — splash cymbal, 5 suspended cymbals, China cymbal, ride cymbal, tam-tam

Accessories — finger cymbals, 2 triangles, vibraslap, 2 claves, shaker, castanets, 2 Zil-bels (high/low), 3 woodblocks (high-low), 4 cowbells (high-low), sandpaper blocks, 2 brake drums (high/low), wind chimes, slapstick, temple blocks

Bass guitar

Piano



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